Chicken Tag

Chicken Tag

Chicken Tag Aim: This game improves acceleration, speed and agility. Players are attempting to tag each other behind the knee. Equipment: No equipment needed. Set up: No set up needed. Procedure: Pair players (Chickens) up with each other. Chickens attempt to peck...
Catch Me If You Can

Catch Me If You Can

Catch Me If You Can Aim: This game improves acceleration, speed and agility. Player accelerates to one spot and then turns the opposite direction and accelerates again to the start. Equipment: Three markers Set up: Place one marker on the ground for the starting point...
Hoola Hoop Catching

Hoola Hoop Catching

Hoola Hoop Catching Aim: This game improves receiving. A hoola hoop is used instead of a glove. This helps the progress of young players to use an object (glove) to receive the ball. Equipment: • Hoola hoop • Basket ball Set up: 1. No set up needed. Procedure: 1. A...
Hoola Hoop Catching

Great Wall of China

Great Wall of China Aim: This game improves fielding. Players form a “wall” and attempt to stop ground balls. Equipment: • Baseballs • One glove per player Set up: 1. No set up needed. Procedure: 1. Split players into teams. No less than four players per team. 2....
Catch Me If You Can

Croc Frenzy

Croc Frenzy Aim: This game improves fielding. Player’s from a large circle and attempt to stop ground balls leaving the circle. Equipment: • Baseballs • One glove per player Set up: No set is needed. Procedure: 1. Player’s form a large circle. 2. Players get into...
Catch Me If You Can

Ship to Shore

Ship to Shore Aim: This game improves acceleration, speed and agility. Players sprint between the distance of 60ft and the Coach can change direction at any given time.   Equipment: Four markers   Set up: Place two markers 15m apart on the foul ball line....
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