Slåball Game Session Rules
Each session consists of:
1. Warm up- 5mins.
2. Throwing- 10mins.
3. Fielding- 10mins.
4. Hitting- 10mins.
5. Base running- 5mins.
6. Slåball Game- 30mins.
Allow for 2 min. change over time between each station. This will give you time to finish setting up the next station and players to have a drink break. The total amount of time for the modified games component is 48mins. After the completion of the modified games the two teams will play a 30 minute game.
An example of your Slåball Program:
Session plan
5:00- Warm up
5:05- Drink break
5:07- Throwing
5:17- Drink break
5:19- Fielding
5:29- Drink break
5:31- Hitting
5:41- Drink break
5:43- Base running
5:48- Set up for game
6:00- Slåball Game
6:30- Pack up
Note: It is recommended that all stations are set up before the commencement of each session. This will allow for a smoother transition between stations.
Slåball Game Session
|
Duration
|
Activity
|
Equipment
|
Warmup
|
5 Mins |
Rats Rabbits
- Players face each other in two lines 3m apart
- One line “Rats”, the other “Rabbits”
- 5-10m behind each line is a line marked on ground
- Coach calls out either “Rats” or “Rabbits”
- Named team must turn and run over line behind them before being touched by opponent
|
- Four markers
- Placed on ground 15-20 m apart
|
Throwing
|
10 Mins |
Bombs Away! Throwing
- Split group in two
- Each group attempts to throw ball into opponents area.
- Can not throw from in front of your attack line
- Must throw ball from where you field it
|
- Glove for each player
- Safety ball
- Four parallel lines, 5m apart (markers)
|
Fielding
|
10 Mins |
Bombs Away! Fielding
- Split group in two
- Each group attempts to roll ball over opponents goal line
- Can not roll from in front of your attack line
- Must roll ball from where you field it
|
- Glove for each player
- Safety ball
- Four parallel lines, 5m apart (markers)
|
Hitting
|
10 Mins |
Beat The Bomb
- Two even teams
- Batters must bat behind batting line
- Batters hit bomb off tee into field
- Batter then runs around marker (10m away) and tags next batter
- Next batter must hit bomb off tee before it explodes
- Fielding team must get bomb back to tee
- Bomb is reset when placed on tee and will explode after five seconds
|
- Tee
- Bat
- Safety ball
- Glove for each player
- Markers
|
Base Running
|
5 Mins |
Train ride
- In a single file behind coach and jog around bases
- Coach calls out the base they step on
- Rest of team follows
- Have a different driver every time the train reaches home plate
|
– Set all bases at correct distance |
Have Fun!!!